dc.contributor.author | Kaengpenkhae, Suttakarn | en_US |
dc.contributor.author | ศุทธกานต์ แข่งเพ็ญแข | en_US |
dc.contributor.author | Sutthipawothai, Krittin | en_US |
dc.contributor.author | กฤติน สุทธิภโวทัย | en_US |
dc.date.accessioned | 2023-01-09T11:16:53Z | |
dc.date.available | 2023-01-09T11:16:53Z | |
dc.date.issued | 2023-01-09 | |
dc.identifier.uri | http://repository.rmutp.ac.th/handle/123456789/3960 | |
dc.description | โครงงานพิเศษ (ทล.บ.) -- มหาวิทยาลัยเทคโนโลยีราชมงคลพระนคร, 2564 | en_US |
dc.description.abstract | This special project is 1) to develop World Phenomena Game for Grade 3 students, 2) to measure knowledge after using World Phenomena Game, and 3 ) to study user satisfaction after playing World Phenomena Game. In this study, an offline ADVENTURE RPG personal computer game was created and validated by 3 professionals with medium level. Then, the game was put to test with a sample group of 10 Satrivoranart Bangkhen School’s Grade 3 students. Quiz and questionnaires were distributed to collect student’s knowledge and satisfaction. During data analysis, a attest was performed with t-Test = 1.83, p=0.05. indicated that student knowledge after playing game was statistical higher than their knowledge before playing game Furthermore, overall user satisfaction was at high level (𝒙̅=4.30 : SD=0.90). | en_US |
dc.description.sponsorship | Rajamangala University of Technology Phra Nakhon | en_US |
dc.language.iso | th | en_US |
dc.subject | Games | en_US |
dc.subject | เกม | en_US |
dc.title | World phenomena game | en_US |
dc.title.alternative | เกมปรากฎการณ์ของโลก | en_US |
dc.type | Student Projects | en_US |
dc.contributor.emailauthor | arit@rmutp.ac.th | en_US |