The Treasure hunting in real ancient ruin simulation game
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Date
2023-06-20Author
Thanisornthaweesin, Wanthanee
วันทนีย์ ธนิศรทวีสิน
Puwong, Siraprapa
ศิรประภา ภูวงศ์
Khetsuphan, Thanaphat
ธนภัทร เขตร์สุพรรณ
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The objectives of the project study were to 1) create the treasure hunting in a
real ancient ruin simulation game, 2) evaluate suitability of the treasure hunting in a
real ancient ruin simulation game, and 3) assess satisfaction of game players to the
game. The data collected by selective method consisted of 2 sample groups including
3 experts to evaluate suitability of the game who were specialist about 3D VR, Game
Design, and History, and 30 game players the treasure hunting in a real ancient ruin
simulation game who were ages between of 15-35 years. Statistical data analysis was
mean and standard deviation. The results showed that the treasure hunting in a real
ancient ruin simulation game overall satisfaction was at a high level (𝒙̅=3.83, S.D.=0.50).
Players of the treasure hunting in a real ancient ruin simulation game had overall
satisfaction was at a high level (𝒙̅=4.35, S.D.=0.65).
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