Card game for reduce learning problem
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Date
2021-12-15Author
Yawananon, Traipat
ไตรพัฒน์ ยวนานนท์
Rungwitayapon, Kitisak
กิติศักดิ์ รุ่งวิทยาพล
Chaipattharaworarmat, Titiwit
ฐิติวิชญ์ ชัยภัทรวรเมธ
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Card Game for Reducing Learning Problem was a project to reduce learning problem that aims to develop a card game, Rong-rean-kong-rau-na-you (means Happy School). This card game intends to reduce school bullying and raise player’s awareness of this issue. The final product of this project is a set of card game. The game was put to trial players and collected players satisfaction. Results show that a sample of 40 players selected by convenient sampling method has an overall satisfaction score at high level (X̄ = 3.83). In addition, 1) card game suitability, 2) pleasant card appearance and 3) playing recurrence are players’ 3 most satisfied aspects at high level with average score of 3.85, 3.82, and 3.77, respectively. This study also found 30 percent of respondents encountered with bullying situations in the card game before (X̄ = 3.83, SD = 0.07).
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